Author Archives: Bernhard Falk

Angry Birds Epic 0

Something I’m very proud to share after a fablousus development with the guys at Rovio. Angry Birds Epic – a bird-tastic FREE RPG adventure filled with “weapons” (whatever they could get ahold of), magic, bad guys and silly hats! The teaser: The gameplay: The trailer: No additional big words required – just play and enjoy […]

Bloodstroke – A John Woo Game 0

One of the cool things working in the games industry: Developing games for some of your favourite directors like John Woo (of Hard-Boilded fame). It was quite some fun working on this sumi-e inspired art style and rendering. Get it for iOS and Android: Bloodstroke @ iTunes Bloodstroke @ Google Play And watch the trailer:

Happy Hills 2 0

The sequel to Chimera’s successfull physics puzzle game: Happy Hills 2 – available for iOS

Hoppetee! 0

Hoppetee is a nice and bright endless running game in the style of the ever-popular “Tiny Wings”. We developed the project for local, German independent publisher “Birgit Stock”. It’s a cute casual game with very much a Disney-like feel to it. Right now it’s free-to-play, so take a look at www.hoppetee.com or get it via […]

A year in mobile – Towers & Dungeons, Sara’s Cooking Class and more 0

Last year was my first year focusing specifically on mobile game development. Here is a comprehensive list of my releases from 2012. A lot of cool stuff is still in development or not yet announced, so stay tuned for the future 🙂 iOS Towers & Dungeons Our second corporation with Ravensburger Digital. It’s a free-to-play […]

Mission Genesis 0

The next project that I can happily announce is Mission Genesis. Mission Genesis is a Unity-based, 3D, free-to-play Sci-Fi strategy MMO. Genesis is published by dtp entertainment and you can register for the closed beta at: http://www.missiongenesisgame.com Working with 3D in the browser was a great experience and I really enjoyed it. It will be […]

Skylancer – Battle for Horizon 0

I’m glad I can finally announce some more projects I’ve worked on and managed: First comes Skylancer – Battle for Horizon. Skylancer is a 2D, Silverlight-based, free-to-play MMO. Skylancer will be published by ProSiebenSat.1 and Alaplaya. Take a first look at: http://www.skylancer.de — I really like our 2D art style. For more informations on the […]

Silverlight MMO Development Talk @Quo Vadis 0

Another Silverlight game development talk: I recently held a 1 hour presentation about browserbased MMO development at the Quo Vadis conference (part of the “Deutsche Gamestage”). Nice party by the Games Academy by the way. 🙂 Talk@die-entwicklerkonferenz.de

Talk at Animago 0

I recently held a talk about the graphic and style development of Warstory – Europe in Flames at the Animago Award and Conference. Main focus: how to create computer graphics for state-of-the-art browser games. Animago is probably Germany’s most prestigious computer graphics award with entries from all other the world. The talks and prices had […]

Warstory – Europe in Flames 0

I’m very happy to announce that “Warstory – Europe in Flames” is now officially live. After over one year of development time Warstory is now open for everybody to play and enjoy. Warstory itself is a free-to-play strategy game set during World War II. It’s one of the first Silverlight-based MMOs on the market. And […]